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Stonehearth alpha 24 fixing broken buildings
Stonehearth alpha 24 fixing broken buildings




stonehearth alpha 24 fixing broken buildings

…hearth/components/scaffolding/scaffolding_a:600: in function ‘_remove_dead_dependencies’ …hearth/components/scaffolding/scaffolding_a:692: in function ‘_set_scaffolding_self_destructed’ Radiant/modules/a:237: in function 'report_traceback’ Release-663 (圆4)…hearth/components/scaffolding/scaffolding_a:692: assertion failed!stack traceback: Radiant/modules/a:446: in function '_update' Radiant/modules/a:398: in function '_trigger_gameloop' Radiant/modules/a:285: in function 'trigger' Radiant/modules/a:257: in function 'xpcall' Radiant/modules/a:83: in function 'instance' earth/components/fabricator/fabricator_a:594: in function 'obj' earth/components/fabricator/fabricator_a:605: in function '_updates_state' earth/components/fabricator/fabricator_a:816: in function '_start_project' Stonehearth/lib/build_a:361: in function 'can_start_blueprint' Radiant/modules/a:237: in function 'report_traceback' Part 1 release-663 (圆4)stonehearth/lib/build_a:361: assertion failed!stack traceback: GPU : NVIDIA GeForce GPU + Intel(R) HD Graphics 520

STONEHEARTH ALPHA 24 FIXING BROKEN BUILDINGS MOD

Mod : Stonehearth 0.18.0 Japanese localizationĬPU : Intel(R) Core(TM) i7-6600U CPU 2.60GHz, 2808 Mhz Small Window Size : Average from 20 to 30 fpsįull Screen (3000x2000) : Less than 8 fps Thus I can’t read text decause discription text UIs are too small…) Support Fix Screen Size or UI Scale Settings for High density display (My SurfaceBook has 3000 * 2000 px with 267ppi. Save and Shutdown when Game running become so slow as 1 or 2 fps.Create new world (Rayya’s Children & Desert biome & Normal mode).However, I wrote these steps cause this situation. But, maybe I’m playing with ignoring this error. My environment has been keeping occurs this log. Stonehearth/components/scaffolding/a:119: in function Stonehearth/components/scaffolding/a:135: in function '_add_region_trace' Stonehearth/components/scaffolding/a:135: attempt to call method 'get_blueprint_region' (a nil value) Now just build ladders manually so your hearthlings can reach it.Perhaps, they are somethings destructive initialization about loading or saving player’s settings. I have seen the whole building demolish itself except for the ladder! A hearthling will now try to path to this ladder (probably floating in mid-eair), giving you a green line to it. If you can’t find the offending ladder, save the game and destroy the building. Buildings that give me this problem (my modified Where I have had this problem I usually had this problem and successfully worked around it I had multiple cases of ladder issues at various points in construction. You can just manually create a ladder to it, the hearthlings will then be able to clear the auto-generated scaffolding and continue construction. Number 3 can be worked around if you can find the scaffolding they can’t reach. I don’t put furniture in it either but the game seems to be okay with furniture on the floor, it’s the walls that give it trouble. Number 2 I avoid by not putting any lamps or signs on my building until after it is totally complete. Number 1 Possibly can be corrected by saving/reloading but I haven’t tested it enough to be sure, and it’s easy to avoid by having enough materials. Hearthlings remove ladders/scaffolding in the wrong order and they won’t continue building until they remove the ladders they want to, but now can’t reach.Two wall hanging items in the same vertical line (like a sign above a wall oil-lamp) causes a conflict.There are not enough materials (not furniture that can be auto-queued) to build the building when you start.

stonehearth alpha 24 fixing broken buildings

So I’ve managed to narrow down my own problems with buildings not being built to three reasons: New users can’t upload attachments, so here’s links instead:Īn older building that also broke (no longer in save file, deleted it): Google URL Shortener So far, only 1 out of 4 buildings have actually been completed. The best solution so far is to delete the building, cry a little bit, and try again. They should build the whole building, or at least give me some information so I can fix it.Įvery post on the internet says “Try giving them a little nudge, build something, change their role, etc”. Everyone is idle or doing something else, and the house is still in scaffolding and most objects aren’t placed, and they ignore the building.There could be reasons for it, but the game does not explain those reasons, or offer ways to resolve them. This probably gets posted every day but I may as well add my two cents.






Stonehearth alpha 24 fixing broken buildings